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Platforms like Unreal Engine 5 are enabling independent developers to create hyperrealistic digital worlds.

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You can catch a glimpse of the hyperrealistic future of computer graphics in the latest update of Epic Games’ Unreal Engine, one of the most widely used platforms for developing video games. Beyond the graphics, the increasing sophistication and ease of use offered by platforms like this are making it easier than ever for small game studios and independent filmmakers to create realistic digital worlds.

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glimpse
짧은 접촉, 경험, 일별
sophistication
세련
ease of use
사용의 편리함. 손쉬운 사용

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Unreal Engine debuted in 1998 with the video game Unreal, a first-person shooter that gave the industry groundbreaking visual effects (particularly through more detailed textures), smarter NPCs, and UnrealScript, a scripting language that allowed for more innovative game design and customization.

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groundbreaking
신기원을 이룬, 획기적인

“Despite what it says on the box, this world isn’t unreal. It’s hyperreal,” The New York Times wrote in 1998 shortly after the game’s release. “Everything you see and hear has been sharpened. Crystallized. Heightened. Torch flickers seem more flamelike than real fire. Water is more watery. Footsteps are crisper. Large exhaust fans are backlighted with just the right amount of dust in the room so the blades cast perfect cinematic shadows.”

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sharpen
선명해지다, 강렬해지다
crystallize
확고해지다
torch flicker
횃불

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In April 2022, Epic Games released Unreal Engine 5 — an update that has enabled games to feature graphics so realistic that it can be hard to immediately tell whether you’re looking at a video game or real footage.

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real footage
실제 영상

On the smallest scale, each object you see in a video game or a computer-generated film is made up of tons of tiny triangles — ranging from a few triangles to millions or even billions. The more detailed the object is, the more computing power is required to render it.

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But dynamically rendering high-fidelity objects is only part of the battle in achieving photorealism: Light must look natural, too.

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high-fidelity
고품질의, 고성능의
photorealism
사물을 사진처럼 정확하고 상세하게 묘사하는 예술 기법

Creating massive, photorealistic digital worlds was once only possible if you had the deep pockets and large teams of AAA game studios like Electronic Arts and Ubisoft. But with the increasing sophistication and automation of platforms like Unreal Engine, it’s becoming much easier for smaller teams to enter the ring.

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deep pockets
충분한 자력, 강력한 자금원
enter the ring
링에 오르다, 등판하다

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Games made by independent developers have been growing increasingly popular in recent years, becoming the only class of games to grow among American gamers from 2021 to 2022, according to a YouGov survey.

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Of course, indie games don’t always aim to be photorealistic. (After all, it’s still relatively resource-intensive to do so, and there are arguably more important aspects to a good video game: physics, level design, story.)

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resource-intensive
자원집약적인
arguably
주장하건대, 거의 틀림없이(흔히 비교급, 최상급 앞에 사용)